Multiplayer
NABU Bros
Arcade · 1-4 players · by DJ Sures
Pests pour out of the pipes at the top of the screen and work their way down the platforms to the pipes at the bottom, which send them round again. Jump up under a platform to bump whatever is standing on it: the pest flips over, and while it lies on its
Linked program
NABU program
NABU Bros
Multiplayer: Enemies come out of the top pipes and walk down the platforms. When they reach the bottom pipes they come back out at the top.
Game ID
5
0x0005
| Playing now | 0 |
| Open sessions | 0 |
| Matches played | 1 |
| Sessions hosted | 1 |
| Player joins | 1 |
| Last played | 8 hours ago |
Live sessions
Nobody is playing right now. Host a session from your NABU and it will appear here.
- Enemies come out of the top pipes and walk down the platforms. When they reach the bottom pipes they come back out at the top.
- Jump up under a platform to flip whatever is standing on it, then run into it to kick it away. Leave it too long and it gets back up redder and faster.
- Shellback (turtle): one bump flips it.
- Pincher (crab): the first bump only makes it mad, the second flips it.
- Hopper (flea): it bounds along, so you have to bump it while it's on the ground.
- Spark: a fireball that drifts across now and then from phase 3. Bump it out from below.
- ZAP block: flips everything standing on anything, and makes the whole screen flash. It has 3 uses, and the block gets smaller after each one.
- Every kicked enemy sends a coin down the pipes, and the last enemy of each phase goes berserk.
- Every 4th phase is a COIN RUSH: 15 seconds of nothing but coins, and it refills the ZAP block.
Screenshots
Leaderboards
Board 0
| # | Player | Score |
|---|---|---|
| 1 | DJ | 4000 |
Match history
| Ended | Session | Players | Winner | Length |
|---|---|---|---|---|
| 8 hours ago | DJ'S SEWER () | - | 4 min |
